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三维景观漫游系统的设计研究与实践
引用本文:韩静华,黄心渊. 三维景观漫游系统的设计研究与实践[J]. 安徽农业科学, 2009, 37(32): 16139-16141
作者姓名:韩静华  黄心渊
作者单位:北京林业大学信息学院,北京,100083 
摘    要:提出了基于3DSmax和VR—Platform(VRP)的景观漫游系统的设计方法,即使用3DSmax构建场景模型,然后利用VRP实现场景的实时漫游。以一个典型景现场景为例,实现了漫游系统的开发,取得了较高的实时性和良好的视觉效果。

关 键 词:景观漫游  VR-Platform  树木建模  碰撞检测

Research and Implementation of 3D Landscape Walkthrough System
HAN Jing-hua et al. Research and Implementation of 3D Landscape Walkthrough System[J]. Journal of Anhui Agricultural Sciences, 2009, 37(32): 16139-16141
Authors:HAN Jing-hua et al
Affiliation:HAN Jing-hua et al (School of Information Science , Technology,Beijing Forestry University,Beijing 100083)
Abstract:This paper proposes an approach of three-dimensional landscape walkthrough system based on 3DS max and VR-Platform(VRP),which uses 3DS max for scene model construction and VRP for real-time walkthrough.This paper realized the walkthrough system with a typical landscape scene as example.This system has high real-time and good visual effects.
Keywords:VR-Platform  Landscape walkthrough  VR-Platform  Tree modeling  Collision detection
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